Its a language game for researching grounded language. The user enters a word like “green” and the computer has to highlight all the objects in the GUI which fits to the word. These game rules allow to benchmark if a certain visual dictionary was learned correctly because the computer has to map the entered textual word to the shown graphical representation on the screen.
The main advantage of the guess naming game is, that it can be realized in under 300 lines of code in Python. It explains on an example what the symbol grounding problem is about.
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