December 05, 2025

Artificial Intelligence as language games

 In the past there were multiple definitions available what Intelligence is about. From a philosophical standpoint its often defined as problem solving skills, and from a computer science perspective, AI is mostly introduced as expert system or neural network. Even if these definitions are correct they do not explain how to implement AI on a computer.

A more convenient definition is, that Artificial Intelligence is about language games. Language games are not about technology itself, for example a certain computer hardware or a certain programming language, but a language game defines a problem. After solving the problem, the computer is intelligent.

An example language game is the question answering game. There is a database with entries and the computer has to find for a request the most similar existing entry in the database. The user might ask "What is the capital of France?" and the computer is searching through the database for an answer.

Another language game root in robotics is the instruction following task. here the user formulates a longer command sequence like "move to room B and pick up the green box" and the robot has to execute it.

What makes language games a promising candidate for an AI definition is, that are independent from a certain computer paradigm, and they are more scientific than a purely philosophical definition of intelligence. A language games can be played with a computer and its possible to win or loose such a game. for example, in the example with the q6a retrieval, the algorithm can return the wrong answer, or in the instruction following game, the robot might move to the wrong room. 


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