... pickup the box and brings it to room D.
Then a new order is shown on the screen. For each successful executed task the robot gets a score.
There are different order categories available, sometimes the robot has to transport a box and sometimes he simply has to navigate to a room.
The overall idea is that the game eingine decides with a random generator the next task, shows the order in natural language on the screen and the human operator has to execute it. So the warehouse simulator is a text to action videogame.
From a technical perspective it was realized in 350 lines of code in Python with the pygame library. There is a class for the robot navigation, another class for the task manager and some drawing routines for the game.




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