Stevan Harnad coined around the year 1990 the term "total turing test" which is a philosophical description of an instruction following task in robotics. What is missing is a practical demonstration of such a test for a real robot.
Such a demonstration can be realized in a simple video game modeled as a language game. An entry level example is a navigation task in a graph. There are 8 nodes connected with lines and the robot has to move along the graph to reach a certain goal node. Possible interaction with the robot would be:
- what is your position?
- what is your battery status?
- which nodes are reachable from current position?
- Move north
- move to node #3.
- what is the shortest path to reach node #6?
The robot is in charge to answer these requests in natural language and with motor actions. The problem is easy enough to get implemented as normal computer code without using advanced large language models or vision language action models. The human to robot interaction can be simplified by using a codebook. The amount of possible commands is given in the menu and the human can select one of the commands. IN other words, the Total Turing Test (TTT) is some sort of speaker to hearer interaction game played between a human and a robot.
July 24, 2026
Practical demonstration of the Total turing test
Labels:
Grounding problem
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment